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OpenGL Extension

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Steam + Wine = No OpenGL extensions found

Hey all! I'm trying to run Team Fortress 2 on wine but got stuck on running Steam. I did: env WINEARCH=win32 WINEPREFIX=~/.wine-steam32 msiexec /i SteamInstall.msi And then in the Steam directory: optirun env WINEARCH=win32 WINEPREFIX=~/.wine-steam32

[SOLVED] nvidia, missing openGL extensions

I am trying to get steam to work properly. Some games run but their performance sucks. Others complain about missing extensions and never start. I have gtx 770 and nvidia driver installed so this should not be the case. What I have installed $ pacman

OpenGL Extension - GLSL

When running Half Life 2: Deathmatch in multiplayer mode, I crash as soon as the game has loaded with errors about the GLSL extension as shown: fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #9: fixme:d3d_shader:print_glsl_info_

Lack of Nvidia extension support under macosx

I'd like to play City of Heroes under macosx using Crossover Games. I can do so fine on my macbook pro because it has a ati graphics card. However on my tower I have a nvidia graphics card and the game will not load. When I reported it to Crossover G

Satellite A350-13B - OpenGL and Radeon HD3650

Hi My laptop is Satellite A350-13B with ATI Mobility Radeon HD3650. I found that I have OpenGL 1.1 (7/7) and partially 1.2 (1/8). I installed latest drivers from ATI site, modded with Mobility Modder (also tried drivers from Toshiba's site - without

Mobility Radeon 7500 OpenGL issues

Whenever I attempt to use anything involving openGL, my CPU usage hits 100%. Complex openGL programs will drop to a framerate of less than 10, and sometimes crash Xorg.  How can I fix this? General system info: lspci 00:00.0 Host bridge: Intel Corpor

XBMC, OpenGL and intel GM965 TV-Out

Hi ! I'm trying to set up an XBMC media center based on Arch, and I have some problem to get XBMC working with tv-out. The media center PC is a laptop with broken LCD screen, so I'm using TV out as main display. Xorg works fine, so as Chrome browser

Black Screen with Sound on OpenGL Apps (nVidia GeForce4 MX 440)

After a couple weeks of a non-stop search for a solution that has taken me through countless forums and Google queries, I've come to the realization that I need some help before I drive myself insane. I am running an old emachine T3065 with an AMD At

Can't run KDE with OpenGL using radeon driver

Hi, I'm running KDE on a ThinkPad T400 with an ATI Radeon HD3470 card using the radeon driver. I've got the desktop running with desktop effects using XRender, but when I try switching to OpenGL I get a pop-up saying... "Failed to activate desktop ef

World of Warcraft MOP wine OpenGL xf86-video-ati Radeon HD7870

Good evening ladies and gentlement. I try to run World of Warcraft (currently 5.3) on my machine. My setup: linux 3.10.6-2-ARCH xorg-server 1.14.2-2 xf86-video-ati 1:7.2.0-1 mesa 9.1.6-1 wine 1.7.0-1 World of Warcraft 5.3 Radeon HD7870 GHz Edition Wi

Xorg, xf86-video-ati - no OpenGL rendering [Mobility Radeon HD 5000]

Hello I got a new laptop (Asus b53j, EU version with an i3 - should be same hardware otherwise) and of course it needs to run Arch, or it'll slowly rust. It has an option to switch the graphics card in Windows (From Intel to ATI Mobility Radeon HD 50

Using OpenGL 3+ with intel xf86-video-intel

I'm running Arch on a 2008 macbook with the following graphics card: 00:02.0 VGA compatible controller: Intel Corporation Mobile GM965/GL960 Integrated Graphics Controller (primary) (rev 03) I need to get OpenGL 3+ working on my computer for a class,

[solved] OpenGL apps in window do not obey window manager

Hello, I have another X related problem, the first one resulted in downgrading my X (see http://bbs.archlinux.org/viewtopic.php?id=44460 ) Now I am finally able to run both xv (video rendering) and dri (3d rendering), but I have a problem, that when

Photoshop not detecting OpenGL?

Sometime early yesterday I realized that one of my partitions had suddenly disappeared--along with the 300 gigs of space allocated to it. Rather than search high and low for a reason or a solution to the problem, I decided to just perform a clean fac

[SOLVED] Portal 2, radeon driver, OpenGL

Hey, I just tried to launch Portal 2 via Steam, but it immediately crashes. Executing the launcher directly gives the following error output: [[email protected] ~]$ ./.steam/steam/SteamApps/common/Portal\ 2/portal2.sh libGL error: dlopen /usr/lib32/xor

Unreal Tournament 99 - Wont start- OpenGL/32bit issue?

I have an AMD card with the latest beta driver. When I try to start unreal tournament (using ut-bin -log for more detailed output) I get: InitGame: ?Name=Player?Class=Botpack.TMale2?team=255?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello Base Mutat

Can not create newer OpenGL contexts with bumblebee

I have an Asus UX32VD with an Nvidia 620M. I am using bumblebee with virtualgl. optirun glxinfo | grep OpenGL OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce GT 620M/PCIe/SSE2 OpenGL core profile version string: 4.3.0 NVIDIA

OpenGL on Intel HD Graphics 3000 (sandybridge)

Hi there. According to Intel my integrated graphics  should support OpenGL 3. As you can see, this is not the case: lspci | grep VGA 00:02.0 VGA compatible controller: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Control

Updated Drivers / Proper OpenGL Support for T400/T500 Models with Switchable Graphics

Dear Lenovo, Dear interested users, when will an updated switchable graphics driver for Windows Vista (and also Win7, they are both quite outdated) finally be available? The drivers are completely outdated! With the current driver for Windows Vista (

[SOLVED] glxgears (or any opengl app):fully black window

With the latest mesa 7.9, kernel 2.6.36.1 and xorg 1.9.2 repo updates i cannot get anymore opengl apps to work. X starts only with KMS (without segfaults), but when i try (ex.) glxgears i get: Running synchronized to the vertical refresh.  The framer